ZALETAIFPV SIM
FPV sim of real-world spots

First in the sim.Then for real.

Real spots, scanned by drone, at true scale. Dial in your run at home, not on site on your last battery. Scan a spot yourself and earn a cut of every sale of its map.

0First wave
0Own scan soon
0Scan wanted
LAT 38.32 · LON 26.31
ORTHO · 0 SPOTS
First waveOwn scan soonScan wanted
Spot globe

12 spots on the globe. The next one's yours.

Orange ones we build from open data: terrain at about one-meter resolution plus aerial imagery. The blue one we scan ourselves. Outlined ones are waiting for a pilot with a scan: proximity runs need a detailed map.

    How it works

    Scan. Map. Run.

    Hundreds of frames become a point cloud, the cloud becomes terrain, the terrain becomes a track. Scroll and watch the spot come together.

    1. Scan

      A pilot flies the spot in a grid and orbits: 300–1000 photos.

    2. Build

      We check the frames and build the map at true scale.

    3. Globe

      The spot shows up in the game. Pick a point, hit “Fly”.

    4. Rehearsal

      You practice the run in acro on your own radio. You crash a virtual drone, not a real one.

    5. Creator's cut

      Every map sale pays whoever scanned it.

    For scanning pilots

    Your spot. Your cut.

    Scan a location and it becomes an in-game map with your name on it. Every sale earns you a cut.

    What you get

    • A cut of every sale of your map. The share size and payouts get locked in a contract before the program launches.
    • Your name on the map and in the game credits.
    • Your own promo code for your followers.
    • Ready-made content: a “sim vs. real” run for your Reels.

    What you need to scan

    • A drone with GPS and a 12 MP+ camera. DJI Mini 4 Pro and similar work fine.
    • A grid at 2–3 altitudes plus orbits around the main features. 70–80% image overlap.
    • Even light: overcast or midday, no harsh shadows.
    • Area from 200×200 m to 1×1 km.
    Open Creator Studio

    Rules

    • Only scan where flying is allowed. Before you take off, check local rules and no-fly zones.
    • No military sites, no airports, no other people's private yards.
    • Faces and license plates get blurred before publishing.
    • Scan rights and terms of use are spelled out in the creator agreement.
    Creator Studio

    Shoot it right, so it turns into a map

    Pick what you're shooting with: drone, phone, 360 or LiDAR. The studio gives you instructions, builds the route and puts together your submission. For DJI drones with Waypoints, the route downloads as a file for DJI Fly.

    You can mix methods: drone from above, phone or 360 from the ground. Start with your main one.

    For players

    Acro only. Your own radio. True scale.

    A sim for people who fly for real. Your Betaflight rates, your radio over USB, and a meter in the game is a meter on the spot.

    • Free: the sim itself, a training map and starter spots.
    • Paid: individual locations and country packs.
    • Mac on Apple Silicon and Windows.
    • EdgeTX radio over USB as a joystick, rates just like Betaflight.
    • No-UI mode for recording clean runs for your Reels.
    Roadmap

    What's already flying

    1. Now
      Creator Studio

      Instructions for every capture method, a flight planner that exports a DJI Fly file, and a location submission form.

    2. Now
      Flying prototype

      Acro physics, radio control, first test map.

    3. Next
      First wave of spots and our own Çeşme scan

      Open-data maps across Europe, plus the first detailed location from our own scan.

    4. Next
      Free demo

      For the first pilots from the community: fly it and tell us what to fix.

    5. Next
      Scanning pilot program

      Scanning guide, quality check, contract and creator share.

    6. Next
      Steam and paid maps

      A Steam page: free to play, with individual spots to buy.

    Questions

    Questions that matter

    How much does the game cost?

    The sim itself is free. Only individual maps and spot packs are paid. Prices will be announced at launch.

    How much does a map creator get?

    A share of every sale of their map. The share size and payout terms get locked in a contract before the pilot program launches.

    Who owns the scan?

    The creator stays the creator. Where and how the map is used is spelled out in the agreement the creator signs when uploading the scan.

    If a map is in the sim, does that mean I can fly there for real?

    No. The sim doesn't give you permission to fly. Before a real flight, check local rules and no-fly zones.

    What computer do I need?

    A Mac on Apple Silicon or a Windows PC. Your radio connects over USB in joystick mode.

    Will there be a mobile version?

    Later. First we're dialing in the Mac and Windows versions.

    Contact

    Got a spot? Hit us up.

    Pick a spot on the globe and its name drops into the message. Copy it, add a couple of lines and send it on Telegram to @ludiru.

    Message for Telegram · @ludiru
    
          
        
    Open data

    What the first wave is built from

    We only take terrain and aerial imagery from sources that allow this kind of use, and we credit every source in the game.